Introduction
How to characterize and graphically represent sounds?
Analysis
- Fundamental estimation
- Additive analysis for separating the harmonic part from the noisy part
- Detection of virtual pitches
- Ratio between the RMS of additive synthesis and the RMS of the residue
- Spectral envelope
- Spectral envelope of the noisy component
- Roughness
- Spectral centroid
- Dispersion of the FFT spectrum
Some different guitar sounds (as played sometimes in rock'n roll music):